MINUS

Legal

Privacy Policy

Last updated: 30 July 2026

This policy describes the MINUS mobile game ("MINUS", "the app", "we"). It is written against what the app's code actually does, not against a template — where the app deliberately avoids collecting something, this policy says so plainly.

The short version.

  • You can play the entire single-player game without an account and without a network connection.
  • Your phone's contact list is read on your device only, and only for its numbers — the app never reads your contacts' names at all. Nothing is uploaded but irreversible SHA-256 hashes of numbers, purely to match you with friends who already play.
  • We do not sell your data, we do not share it with advertisers, and there is no advertising or tracking SDK in the app.
  • The website you are reading sets no cookies and loads nothing from any third party.

1. Who we are

MINUS is published by the developer of playminus.com. For any privacy question, correction or deletion request, write to privacy@playminus.com. We aim to answer within 30 days.

2. What the app collects

What we hold depends entirely on how you use the app. Single-player is self-contained; everything below applies to the online multiplayer side.

DataWhyWhen
Account identifier — a Firebase user ID, plus the name and email address from your Google account if you sign in with Google To give you one identity across devices, so your username, friends and games follow you Only if you sign in. Guest sign-in creates an anonymous ID with no name or email attached.
Username and display name So other players can find you and see who is at the table When you choose one
Profile photo (optional, downscaled on your device before it is sent) Shown on your seat at the table Only if you pick one
Phone number To let friends who already have your number find you Only if you verify a number. See section 3 — the number itself is not stored in our database.
Hashed contact numbers (SHA-256) To tell you which of your contacts already play Only when you tap "search contacts" and grant permission. Used for the lookup and dropped, unless you tick "tell me when a contact joins" — see section 3.
Game data — room codes, seats, bids, cards played, scores, and the emoji/short taunts you send To run a shared game across four devices While you are in an online room
Presence heartbeats — a timestamp saying your device is still at the table So a bot can cover your seat if you disappear, instead of freezing the game for everyone While you are in an online room
Friends, invites and direct messages To let you call people to a table When you add a friend or send an invite/message
Push notification tokens To tell you when a friend invites you to a game, somebody joins your room, a hand is waiting on your card, or a friend comes online — each kind can be switched off separately in the app Only if you allow notifications

3. Contacts and your phone number — how this actually works

This is the part of the app most worth being precise about, because "the app read my contacts" usually means something much worse than what happens here.

4. What we never collect

5. Device permissions

Each of these is optional, requested in context, and refusing it only disables that one feature:

6. Who else touches this data

MINUS runs on Google Firebase (Authentication, Realtime Database, Cloud Messaging and Cloud Functions), and offers Google Sign-In. Google processes this data on our behalf as our infrastructure provider, under Firebase's privacy terms and Google's own privacy policy.

That is the complete list. We do not sell personal data, we do not share it with advertisers or data brokers, and we do not disclose it to anyone else except where we are legally required to.

7. Other players

Things you choose to make public in a game are visible to the people you play with: your username, your profile picture, your bids and cards as they are played, your scores, and any taunts or messages you send. Do not put anything in a username or message that you would not want the table to see.

8. How long we keep it

9. Security

All traffic between the app and our servers is encrypted in transit (TLS). Access to the database is constrained by server-side security rules, so a player's device can only read and write the data that its own account and current room entitle it to. No system is perfect, and we do not claim otherwise — but we do not hold payment details or plaintext phone numbers, which is the most effective security measure available.

10. Children

MINUS is a card game for a general audience and is not directed at children under 13. We do not knowingly collect personal information from children under 13. If you believe a child has given us personal information, write to privacy@playminus.com and we will delete it.

11. Your rights

Depending on where you live (including under the GDPR in the EU/UK and the DPDP Act in India), you may have the right to access, correct, export, restrict or delete the personal data we hold about you, and to withdraw consent you previously gave. The app itself lets you do most of this directly — change your username or photo, remove your phone number, revoke a permission, or delete your account. For anything else, write to privacy@playminus.com.

Where we rely on a legal basis under the GDPR: providing the game to you is performance of a contract; contact matching, voice chat and notifications are based on your consent, which you can withdraw at any time.

12. International transfers

Firebase stores data on Google's infrastructure, which may be located outside your country. Google maintains standard contractual clauses and other safeguards for such transfers.

13. Changes to this policy

If we change what the app collects, we will update this page and move the "last updated" date. Material changes will also be announced in the app.

14. Contact

privacy@playminus.com
playminus.com